
This is super useful if you want to use certain character abilities or just spam attacks in easy areas, although the prominence of back attacks and ambushes mean you need to pay a bit of attention. Here you can tap a button to have the battle speed up, with all of your characters doing the last thing you instructed them to do. I wasn’t swept off my feet, but I still found myself stopping to appreciate the new details brought to characters and places.Īuto-battle continues to make these games so much easier to play. Kain’s armor and helmet gain better definition, the character features feel more prominent, and many of the monster designs feel just a bit clearer. Like the music, though, it feels like it gets to explore more of the details that were lost in the original. Pixel art was looking pretty good around the release of Final Fantasy IV, so the additional detail here doesn’t feel as earth-shattering. The visuals of Final Fantasy IV Pixel Remaster don’t take as big a leap as that of the Final Fantasy Pixel Remaster (unsurprisingly). It’s interesting music and a delight to listen to, but I have a hard time listening to it over a soundtrack that was so formative to me growing up.

There are things like a sweeping gospel organ bit in the rearranged boss track, and many of the other songs feel like they’re exploring the music and fleshing out its sound in creative ways. The tracks all play like re-imaginings of the originals, exploring the music and taking the sound style to interesting places. The soundtrack was given a rearrangement under the oversight of original composer Nobuo Uematsu, and you can tell. The nostalgia is deeply entrenched, which made the opening moments of Final Fantasy IV Pixel Remaster somewhat odd. Likewise, Final Fantasy IV has a sound all its own, and that style is burned into my memories. It’s like how the Quintet games like Actraiser and Soul Blazer have a distinct style. Like a color palette for an artist, it felt like the original game drew from a suite of sounds that intertwined throughout the soundtrack. The original game has a very definitive sound to it. The remastered opening track carries that same power, but there was something about it that felt off. Final Fantasy IV has what is easily my favorite soundtrack in the series, or at least the one that has stayed with me the most. You get that sense from the very opening notes of the game’s theme music.

The changes feel more subtle, like a delightful companion to the original rather than something that feels like a definitively better version. Here, we see the fourth game get that same treatment, although the jump from the SNES is not as drastic.

That remaster felt like it completely reinvigorated that game with its gorgeous visuals, stunning take on the soundtrack, and an auto-battle system that made grinding levels and gold so much easier. I went into Final Fantasy IV Pixel Remaster with very high hopes after playing the original Final Fantasy.
